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Rico, on the other hand, can get practically anywhere, extremely fast. Other open-world games make traversal a boring slog with stamina meters or an incredibly limited moveset. Rico's grappling hook and wingsuit mean that you can practically fly across the environment, meaning that going around finding shit to blow up and stuff to collect is just plain fun. And I think the reason for this is really simple: Just Cause 2 is really fun to move around in. JC2 is half destroying stuff and half going around looking at your radar to collect little trinkets.Īnd yet, it works. There are Baby Panay statues to topple, propaganda machines to destroy, races to beat, and military commanders to kill. There are three kinds of collectibles which aren't on your map as well, each having a hundred each examples across the map. The game often throws a billion side challenges like races over the map.
Just cause 2 pc map upgrade#
Every settlement has upgrade items and cash drops to collect and things to destroy. The Collectathon never died: it just became the modern open-world game, and by god does JC2 have COLLECTIBLES. Its mission design is often incredibly simple and mostly consists of "go here, pick this up/kill shit, and do it again".Īnd JC2 might be the poster child for the kind of icon vomit and collectible-deluge that defines modern open world. Its world is near-lifeless and the citizenry do nothing but walk around and run away from firefights. Panau is a gigantic heightmap dotted in copy-pasted villages, cities, and military bases. While playing through it, something really stuck out to me: JC2 is beloved by many (including myself), yet it shouldn't even work.
Just cause 2 pc map Pc#
I recently started a new profile in the PC version of Just Cause 2.
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